Work
Six products. Three product categories.
A children’s emotion game, an adult murder mystery and a clinical practice tool may look worlds apart. They meet at the same point: psychological science and the knowledge of the experts and academics behind them.
01Educational & Serious Games
Learning and growing through play.
Games with a purpose beyond fun: learning, awareness and skill-building.
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Detective Emo
Serious game · B2C · Children
A playful journey into the world of emotions.
- Builds emotional literacy
- Supports empathy & healthy relationships
- Designed with clinical psychologists
Science inside Emotion recognition & regulation research
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Captain CognitoPilot
Educational game · B2C / B2B
Social-emotional learning through a comic-book adventure.
- Detective cases, card games, songs & mini-games
- Classroom codes for teachers & counsellors
- Turkish & English
Science inside Evidence-based social-emotional learning (SEL) competencies
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Math NebulaPilot
Educational game · B2C · Grades 1–6
Many games, one curriculum: mathematics through play.
- Official curricula of 31 countries
- 22 languages
- Difficulty adapts to each child
Science inside Educational psychology & adaptive learning
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02Entertainment Games
Stories for adults.
Story-rich games for adults that challenge logic, deduction and strategy.
03SaaS & Gamification
Tools for professionals.
B2B software and gamified platforms for professionals and sectors.
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Theraxio
SaaS · B2B · Mental-health professionals
Your whole practice on one calm screen.
- Appointments, notes, payments & assessments
- Built for KVKK compliance
- 14-day free trial
Science inside Designed by clinicians around real clinical workflows
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LeafyPilot
Gamification · B2B · Tourism
Gamified sustainable tourism across Türkiye.
- Explore landmarks, restore monuments
- Encourages responsible travel
- KOSGEB Business Development Support, 2026
Science inside Behavioural design for sustainable choices
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